Adding Skill & Fever events
This page is for adding your chart with skill & fever events to the official engine. For more information about this, join the Discord: discord.gg/untitledcharts.
About Skill & Fever events (procs)
In MMW, importing official charts will show you extra things that you cannot add the normal way.

SKILL: Trigger one of your skill cards. Shown as the blue "Skill" tag

FEVER CHANCE: Trigger building FEVER bar (multi-live only). Shown as the orange FEVER up arrow tag

FEVER START: Trigger FEVER activation (multi-live only). Shown as the orange FEVER down arrow tag
How to Add?
Go to your project file (
.mmws/.ccmmws) in MMW4CC and add the proc based on this
SKILL: damage note on the 2nd extended lane (left)
FEVER CHANCE: tap note on the 2nd extended lane (right)
FEVER START: critical tap note on the 2nd extended lane (right)UntitledCharts is currently in progress of working so that you can have unlimited SKILL procs. For now, you can only add 6 SKILL procs, 1 FEVER CHANCE & 1 FEVER START per chart.

Delete everything except the proc (DO NOT SAVE
Ctrl+S) and export it as.susvia keyboard shortcut (by default it'sCtrl+E). You can name itskillfever.susor something else.Open the file and scroll down, you'll see the text that look like this:
Delete the
#HISPEED 00line. you'll get:
Copy that text and paste it anywhere after
#MEASUREHS 00into your main.susfile.
Check by opening your main
.susfile in MMW. If done correctly, you'll be able to see the procs below!

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